AI Insights · Timothy · January 2022
Top 5 Theme Parks Games Performance on Unified Platform in Romania Q4 2021
In Q4 2021, the top 5 theme park games in Romania showed varied performance in terms of weekly downloads, revenue, and active users. Detailed insights are provided by Sensor Tower.
In Q4 2021, the top 5 theme park games on a unified platform in Romania demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. This data, provided by Sensor Tower, offers a comprehensive look at the market dynamics.
aquapark.io from VOODOO saw a significant rise in weekly revenue towards the end of the quarter, peaking at approximately $26 in the last week of December. Weekly downloads fluctuated, starting at 7.1K in late September and dropping to a low of 736 in late November, before climbing back up to 3.2K by the end of December. Weekly active users also experienced a similar trend, with a low of around 13.9K in late November and ending the quarter at 19.7K.
Disney Magic Kingdoms by Gameloft SE had a varied revenue performance, starting at $72 at the beginning of the quarter and peaking at $136 in the last week of December. Downloads remained relatively stable, hovering around 600-800 per week. Active users showed consistent engagement, maintaining an average of around 900-1K throughout the quarter.
Idle Theme Park Tycoon from Codigames had a steady download rate, starting at 809 in late September and experiencing a slight decline to 458 by the end of December. Active users followed a similar trend, starting at 1.8K and dropping to around 1.5K. The game did not generate significant revenue during this period, with only a minor peak of $8 in the last week of December.
Uphill Rush Water Park Racing by Azerion Casual experienced a moderate increase in weekly revenue, peaking at $36 in early November. Downloads fluctuated, starting at 894 in late September, dipping to 323 in mid-October, and rising again to 607 by the end of December. Active users showed a similar pattern, with a low of 825 in mid-October and ending the quarter at 1.2K.
Toss'em all! from Lucky Coins saw a gradual increase in weekly downloads, starting at 191 in late September and reaching 617 by the end of December. Active users also increased steadily, starting at 693 and peaking at 1.3K in the last week of December. The game did not report any significant revenue during this period.
These insights are based on data from Sensor Tower, and more detailed information can be found on their platform.